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What would make Enlisted at least better and more realistic in my opinion is almost realistic ballistics and projectile physics of the various tank shells. The previous presentation can be described as inadequate. Piercing projectiles ( AT ) behave ballistically completely differently than HE or even smoking granades, so in the previous programming, the differences are barely noticeable and visible. When firing a HE grenade into a crowd of attacking enemies, the impact and explosion should be as detailed and realistic as possible, i.e. merciless and harsh, including flying, torn corpses, shattered rocks and trees, as well as soil, sand, gravel, etc. etc. Ricochet's, unexploded grenades and the extremely distinctive noise associated with them are not programmed, nor is the destruction of buildings, whether by shelling or by driving through them, irrelevant. You cannot drive over, i.e. destroy, small to medium-sized trees, huts, small houses and barns with a heavy battle tank. It shouldn't be the case that if you shoot a HE grenade into a building, almost nothing or even nothing at all happens. Enemies can easily survive any impacts – and moreover – unscathed. There's no peeking around corners!?! This should be very simple programming I guess!?! Gaijin should simply take an example from Insurgency Sandstorm or Hell Let Loose. Above all, the projectile physics and ballistics espacially in I.S. are nothing short of great, especially the effect of the individual calibers, so that with some you can shoot through clay, concrete and stone walls and with others you can hardly or not at all. Simply implement the I. S. script in Enlisted and the best casual WW II shooter of all time is on the ether. Your own and the opponent's AI leaves a lot to be desired. Here Gaijin should take Black Mill's WW I series as an example. Extremely intelligent and deadly bots. These are my personal comments on how to improve Enlisted. Otherwise, the game is more than successful and EA & Activision in particular can learn a big lesson from Gaijin's work. Since the new update, the graphics have also been more than brllliant, which is why Enlisted is now even more fun than before. Last, but not least : thanks and keep it up, Gaijin.

Erstmal, es ist ein sehr Lobenswertes Spiel. Ich habe vor ungefähr einem drei viertel Jahr angefangen und es macht echt Laune.... Und ja man kann natürlich auch Geld loswerden muss man aber nicht unbedingt... Und ich teile nicht die Meinung mit den Leuten die sagen das ist ein Russenpropaganda Spiel.... Ich habe in der Berlin Kampagne gute Chancen zu gewinnen (bei der Moskau und Stalingrad Kampagne kann ich das nicht beurteilen weil=nie gespielt) Ein bisschen schade ist es das bei den Uniformen ein paar Details Unstimmig sind aber das stört ja beim Gameplay nicht (und damit meine ich nicht irgendwelche Kreuze oder so die sollen nicht drauf sein(ist besser so)) . Ein paar mehr Uniform Teile wären nett wie z. B. Splittertarnfeldmützen, Eichentarnschlupfhemden, Eichentarnhelmbezüge oder Eichentarnhosen, usw. Aber das sind ja Sachen die bloß wegen Tarnungszwecken im Spiel gut sind, ist jetzt aber nicht das wichtigste im Spiel. Also sehr realistisch und gut!!!

Gutes Spiel, jedoch kann vieles nur mit echtem Geld gekauft werden. Ausserdem sind die Bots dumm wie Brot. Trotzdem spiel ich das Spiel gern, soweit...

great game lots of fun

Cool game recommmend this to everyone
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